Motocross The Force 0.964 Help
www.jstarlab.com

You need a recent version of DirectX 9.0c in order to run Motocross The Force.
You can download and install a recent version of DirectX here
The demo may run slow and the sound may be distorted on platforms with no good hardware sound mixing capabilities.
You may need to update the drivers for your graphics card or sound card in order for the game to run properly.

Main Controls (QWERTY keyboard):

  • Arrows: Accelerate, brake, turn left and right

  • W,A,S,D: Rotate bike (QWERTY keyboard)

  • After a crash, press accelerate to restart

  • Joypad Left Stick: Turn left and right, lean forward and back

  • Joypad Right Stick: Accelerate, brake

  • Tab: Switch bike

  • Return: Respawn in centre of track

The bikes are a lot more powerful than in any other motocross game. Do not accelerate too hard or too long, and make use of brakes.

Other Controls (QWERTY keyboard):

  • CTRL + SHIFT + R: Change render mode

  • P: Capture screen

  • F3: Reload script

  • C: Change camera mode

  • V: Toggle between ingame and map modes

  • Space: Pause

  • Alt + Enter: Toggle between full screen and window modes

  • CTRL + SHIFT + F8: Render wire frame

  • CTRL + SHIFT + F5: Slow Motion

  • B: Fast Motion

  • CTRL + SHIFT + F: Show FPS

  • CTRL + SHIFT + D: Render Debug

  • +,-: Adjust sound volume

  • CTRL + SHIFT + F9: Render Single Image Random Dots Stereogram

In manual camera mode use the mouse to move the camera.
Press ALT or CTRL to move the camera faster.
Edit config.lua file for more options.

Motocross The Force Authors:

Programming: Benoit Chaperot

Artwork, 3D Modelling: Eric Breistroffer

Track Design: Thibault Saint Olive

Motocross The Force uses:

Graphics: DirectX 9.0c

Physics: ODE 0.7

Script: LUA

Thanks to:

Professor Colin Fyfe

CIS Division - UWS - Paisley Campus

Darkskyne

Mat Buckland

Brad Quick

Jing Zhou Chaperot

Stephane Chaperot

Everyone who has supported the project

 

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